On this special episode, Zach sits down for a post-1.2 chat with BioWar Austin’s former Lead Writer and now Lead Game Designer, Daniel Erickson. Zach had the chance to dig a little deeper into the elements of Game Update 1.2 along with the design philosophy behind the Legacy system and what we can look forward to with new and upcoming end-game content. Daniel also gives us a very big reveal about a contentious topic (hint: it’s the GTN!).
Let the MER community know what you think of 1.2, what you like, what you’d like to see, and how your tree of alts is looking over at our forums!
- A Talk with Daniel Erickson
- Game Update 1.2 Post-release
- The Legacy System in Detail
Music on this show has been provided to us by General Fuzz.