A couple weeks ago I had the opportunity to take an early look at the Star Wars: X-Wing Miniatures Game from Fantasy Flight Games. I sat down with Evan and Zach to put the core set and several of the expansion ships through their paces. Now that X-Wing is out in the wild, we’d like to give you our impressions from the first few games we played. Also, sorry for the poor quality on these pictures. The lighting in Evan’s dining room was not ideal.
The first thing you will notice when opening the box is just how beautiful the models look. FFG has managed to cram a whole lot of detail into these tiny ships. They previously stated that they were trying to make their ships as accurate as possible, even going so far as to visit Lucasfilm and examine … Read More »
There’s a finally some new footage for Star Wars: 1313. Take a look at this newest trailer, courtesy of IGN.
For the most part, this is just a minute and a half of footage that we’ve already seen, only re-cut. There are little bits of new footage interspersed throughout the video, most notably the wide shot of the actual level 1313 of Coruscant. I cannot wait to explore this place!
Still, this trailer really bothers me for the same reason that most Hollywood trailers annoy me these days. Too many jump-cuts, the “robot fart” sound effect that seems to be a prerequisite to all trailers these days, and the fade to black before a big action sequence. It’s like there’s only one guy in the world making every action/sci-fi movie trailer, and now he’s invaded the gaming world too.
We just received an email from Bioware that seems to be teasing the upcoming world event: The Grand Acquisitions Race. Watch the video below to see for yourself.
Today Fantasy Flight Games posted a brand new preview of their upcoming Star Wars: X-Wing miniature space battle game. This sneak peek offers a very general look at what an average turn in a game might look like. Each turn consists of three phases: Planning, Activation, and Combat.
During the planning phase players will select from a number of maneuvers available to their fighters. Each maneuver has a speed (the distance your ship will travel), a bearing (what direction the ship will be facing when the maneuver is over), and a difficulty (more difficult maneuvers can cause stress to the ship preventing the pilot from taking an action during the Activation phase). Each ship has a dial which displays the maneuvers for each each ship and the varying speeds and difficulties; each ship has its own unique set of maneuvers. Each … Read More »
As you may have noticed, things have been a little quiet around here recently. We’ve had a lot going on, but, more than anything else, we’ve been looking to make some changes to Mos Eisley Radio. We are most certainly not leaving the podcasting space, nor are we abandoning the Old Republic community. Far from it!
Before we say anything else though, we have to give a multitude of thank you’s to all those who have continued to not only listen to our shows, but also contribute to our great community both on our forums and in SWTOR itself. Without you folks, there wouldn’t be much reason for us to talk for two hours every week.
I’m not going to go into too much detail just yet, but what I can tell you is that within the next … Read More »