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 Post subject: 1.3 With the Devs
PostPosted: 22 May 2012, 21:02 
Master
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Joined: 30 Jul 2011, 01:18
Posts: 800
Location: Cleveland, Ohio
http://www.darthhater.com/articles/swto ... with-swtor

They're talking about balancing Project and Shock, finally they listen lol

Not really anything else that pleases me, not really a crafter, or PvE'r and with them still "tweaking" Ranked Warzones, I'm still kind of sad :/ no talk of Transfers from what I saw /sadpanda

Another note was on the FPs and Ops. The quote read something like "We want to make the endgame more accessible without reducing the challenge." Please BW, don't turn into Blizzard and makes things so mind numbingly easy that we all invest in desktop dippy birds to play for us :/ O don't "Operate" but I have a feeling most Operators don't want to breeze through everything at Endgame.



Sent from my iPhone using Tapatalk in a Galaxy Far Far Away...

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 Post subject: Re: 1.3 With the Devs
PostPosted: 22 May 2012, 21:24 
Knight
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Joined: 28 Feb 2011, 21:46
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BioWare could scale down the difficulty of story mode ops so everyone can experience the content, and then leave in hard and nightmare modes for serious "operators".

Although I don't think they should do that. The difficulty, of all content, is fine where it is.

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 Post subject: Re: 1.3 With the Devs
PostPosted: 24 May 2012, 08:58 
Knight
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Joined: 02 Jul 2011, 00:03
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Location: Carlisle, PA
kev144 wrote:
BioWare could scale down the difficulty of story mode ops so everyone can experience the content, and then leave in hard and nightmare modes for serious "operators".

Although I don't think they should do that. The difficulty, of all content, is fine where it is.


If they did lower the difficulty of Story they would have to lower the difficulty of Hard Mode because the jump would be so drastic, also people would complain that getting the gear for HMs would be way too easy to obtain and therefor make it pointless.

People be crazy :lol:

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