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 Post subject: Patch 1.2 goodies revealed in Q&A :: Feb 10, 2012
PostPosted: 10 Feb 2012, 22:04 
Master
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Joined: 02 Nov 2010, 16:59
Posts: 1533
Location: Texas
http://www.swtor.com/blog/community-qa-feb-10th-2012

So much awesomeness in this Q&A!

- Alan

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 Post subject: Patch 1.2 goodies revealed in Q&A :: Feb 10, 2012
PostPosted: 11 Feb 2012, 08:58 
Knight
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Joined: 08 Jun 2010, 09:26
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Location: Boston, MA
Wow. Some awesomeness indeed! Thanks for posting :)

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 Post subject: Re: Patch 1.2 goodies revealed in Q&A :: Feb 10, 2012
PostPosted: 11 Feb 2012, 10:15 
Master
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Joined: 20 Nov 2011, 18:12
Posts: 436
Location: Fargo, ND
Target of target.... Zach you must be just giddy. Also noticed a few updates ago they added the auto stacking to the cargo storage. I'm happy. ;-)

Sent from my ADR6400L using Tapatalk

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 Post subject: Re: Patch 1.2 goodies revealed in Q&A :: Feb 10, 2012
PostPosted: 11 Feb 2012, 10:51 
MER Contributor
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Joined: 18 Apr 2011, 21:12
Posts: 1128
Location: Moorhead, MN
So I was really liking everything until:

Quote:
Simoon: Will you be adding the option to choose what Warzone you enter a queue for?

Gabe Amatangelo: Not until we introduce cross server queuing.


Boo for not getting to choose your Warzone and double boo for the eventual addition of cross-server queuing.

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 Post subject: Re: Patch 1.2 goodies revealed in Q&A :: Feb 10, 2012
PostPosted: 11 Feb 2012, 12:08 
Master
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Joined: 30 Jul 2011, 01:18
Posts: 800
Location: Cleveland, Ohio
I concur, cross server queues are dreadful. Makes for easy access but impossible to coordinate with 7 other @$$clowns from Sword of Ajunta Pall. Yay to the WoW clones <--- Immense Sarcasm.

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 Post subject: Re: Patch 1.2 goodies revealed in Q&A :: Feb 10, 2012
PostPosted: 28 Feb 2012, 15:51 
Master
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Joined: 25 Feb 2011, 15:38
Posts: 719
Location: Florida, USA
MMORPG article with similar discussion.
http://www.mmorpg.com/gamelist.cfm/game ... h-115.html

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