I'm happy with what space combat will be at launch. I'd rather see it a mini game and done well, then full blown and poorly done to rush it and get it in the game. If it stays a mini game and never changes that's fine, if it grows with patches/DLC/expansions, then that's cool too. It already looks like it will be quick and epic, which is more then I was expecting. I figured no space flight of any kind at launch, memories of SWG.
I don't think the game would feel like Star Wars if there wasn't some space flight in it, and this is a Bioware game, an RPG with a story, not a flight sim. I think they picked the right thing to do, give us just enough of a taste to make it feel like Star Wars, and not like SWG did before JTL, which felt like UO/EQ in space, as people used to call it.
That said, I wasn't a huge fan of JTL, it was grindy, boring, felt lacking, and space was empty for the most part. However, I played X-Wing and Tie Fighter, when they were new, and loved them. Now, redo those games, and add in a Bioware style story, with a pilot moving thru the ranks of the Alliance and Empire, that would be epic. What a wonderful dream, that will never happen.